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Mayflash gamecube adapter pc mapping
Mayflash gamecube adapter pc mapping





  1. Mayflash gamecube adapter pc mapping driver#
  2. Mayflash gamecube adapter pc mapping full#
  3. Mayflash gamecube adapter pc mapping pro#

The first time it opens it should check for devices - it can detect a bunch of things, look for vJoy like this: Start the x360ce.exe in WaveLand's directory. This program will hook into WaveLand whenever the game boots up. If you want any controller to be read as XInput rather than DirectInput, you'll need a special program (Xbox controllers, even ones made by Logitech for example, should show as XInput already):ĭownload the 32-bit version (WaveLand is 32-bit) and place a copy of x360ce.exe into the directory where WaveLand.exe is, usually in \Program Files (x86)\Steam\steamapps\common\WaveLand. However, the D-pad won't be active (unless you bind an action to one of its directions, for some reason), nor will the C-stick, and you'll have to press all the way down to register shoulder button inputs. With everything set up, you're good to go. Locked angles works just fine on gamecube controller).

Mayflash gamecube adapter pc mapping full#

Unlock your angles in the Gameplay option menu and you will have full range of dash angles, just like in Melee, rather than just eight directions (if you're into that, not necessary. Go to the options menu, select Controls, then select Joystick (din) to enable DirectInput for the controller, and bind your main five keys. Your gamecube controller will now work in-game. You can view/alter dead zones (how much you need to move/press something before the input is registered) in the configuration menu as well.

Mayflash gamecube adapter pc mapping driver#

This driver needs to be running (and started) whenever you want to use your gamecube controller - there are startup/minimization/compatibility options in the configuration menu. Only the black cord needs to be plugged in (black is data, gray is rumble).Īfter downloading and installing, when you run the driver, it should look like this:Ĭlick start, and assuming you have a controller connected, your controller is now active, as long as it says "Driver successfully started, entering input loop." It may take a moment to initialize: Port 1 is the far left-port, if the Wii U logo is facing up.

Mayflash gamecube adapter pc mapping pro#

:/ĮDIT: PROBLEM SOLVED! Turns out /u/Manchesterians was right, I needed to use the "Wii U Pro Controller" in the Input drop-down menu.If you have the official gamecube adapter, the PC driver for it can be found here:Īdditional information and discussion on it can be found here: It's especially frustrating because I planned to spend some time with my friends playing Mario Kart this weekend, and so far, no cookies. I would love if you could help me with my problem. If I use an xbox 360 controller as Controller 1, I can do everything without problems, but as before if I try to start a multiplayer game, on the 2,3,4 gamepads I can only press A once and then nothing. I've tried switching the GameCube controller for another one, doesn't work. When I start Mario Kart, I get all the way to the main screen, can input the "Press A to start", but then the gamecube controller becomes unresponsive, and I can't do anything anymore.

mayflash gamecube adapter pc mapping mayflash gamecube adapter pc mapping

Of course some inputs stay blank since there are not enough buttons on the Gc controller. In PC mode, it displays them with a green square, and I can add/edit the controls (I use the wiiu classic controller model).

mayflash gamecube adapter pc mapping

In WiiU mode, it detects the mayflash controllers/ports, but displays a red square in the Inputs menu. I used to have Cemu crash on me when I tried to edit the inputs with the mayflash in pc mode, I don't recall what I've done exactly but it's not crashing anymore. I've also tried installing and using vjoy, without success (but I may have missed something somewhere) I've downloaded and installed the W009 Driver from mayflash's website. I also used a guide to make it work for dolphin (using zadig), and it now works for Mario Kart: Double Dash. I've been trying for a bit of time now, to play Mario Kart 8 with the Mayflash adapter for gamecube (4port version), to no avail so far.Interestingly enough, it works flawlessly with Smash Bros.įor reference, I own an xps 9550, so 2 USB 3 ports and one USB C in which I plugged an ethernet/3usb port adapter.







Mayflash gamecube adapter pc mapping